Kirill Bukatu

System Administrator|System Engineer

Maintained by KIRILL BUKATU Star on GitLab

Stage about me

I am a Junior DevOps engineer with 1.5 years of hands-on experience, specializing in building and optimizing continuous integration and delivery pipelines. I have successfully reduced deployment times by 40% through implementing and maintaining CI/CD workflows using GitLab CI and GitHub Actions. My expertise includes Infrastructure as Code (IaC) with Terraform for AWS cloud provisioning and Ansible for configuration management. Working primarily with AWS services (including ECS, EC2, S3, RDS), I focus on implementing DevOps best practices and automating software delivery processes. I have extensive experience in Docker containerization and monitoring solutions to ensure high availability of production environments.

Progressing Stage Passionate about infrastructure development and automating the processes involved in designing, building and deploying.

I'm 31 years old, I've worked with a lot of things, got a little experience in engineering and building game artifacts. Worked with some great guys on a past AAA project. I am trying to learn new technologies and tools to automate the DevOps process on my own.

I currently live in Minsk, but I am ready and willing to move for the right opportunity. I am confident that I would be a real asset to any team.

Core skills

Before listing my core skills, I'd like to provide an overview of my experience and qualifications, as well as familiarity with common technologies.

[Engineering Skills]

  • Clouds
    • Amazon Web Services (AWS)
    • Hetzner Cloud
    • Selectel Cloud
    • Microsoft Azure

  • CI/CD
    • GitLab CI/CD
    • GitHub actions

  • Repositories
    • GitLab
    • GitHub

  • Containerization
    • Docker
    • AWS(ECR)
    • Azure(CR)
    • containerD

  • Сonfigurations
    • Docker-compose
    • Ansible
    • Terraform

  • Kubernetes
    • K8s
    • K3s
    • AWS(EKS)
    • RKE2

    [Administration Skills]

    • Protocols(DNS,DNCP,TCP,UDP,SSH...)
    • MS Office,1C,Adobe...
    • VM(Proxmox,VMware ESXI)
    • Issuing accesses(Slack,Unity,etc.)
    • Linux
    • Windows
    • MacOs
    • Android
    • Unity
    • Unreal Engine

    Experience

    System Administrator|System Engineer - Vizor Games

    2021.07 - 2023.12

  • Managed and optimized website development processes and support in the highest level. Created new levels and menus as well as finalized new functionality.
  • Managed the processes of issuing duos for software needed by the development and testing teams. Maintained license counts, as well as the economic component.
  • Planned and moved to new office, migrated entire infrastructure in its entirety, Worked closely with teams to preserve and archive project data
  • Provided teams with the right tech and software, automated internal processes and created a clear and simple script for new employees to enter the project.
  • Created and maintained several VPN-connections to work with licensed products, VPN-connection allowed to connect to such points as Germany Finland and America. Exit under dierent countries is necessary for testing the game project, as well as the use of foreign software.
  • Increased the efficiency of development, testing and design teams by 37%, navigating through project branches and caching data became faster and more convenient.
  • Wrote and deployed CI for a project on the Unity engine. Rented a local server to run gitlab-runner, which automatically ran special commands and scripts to build the project and move it to the repository for later use.
  • Worked with the development team to implement compilation code and unit tests to build the application. Configured a timer for building the game app, and forwarding it to the tedious repository.
  • Due to this approach we reduced the time of building a build and also the load on the personal PC.
  • Experience

    QA/QC Tester - Swop Group

    2019.07 - 2019.12

  • Provided all types of testing that needed Functional, Non - functional, Regression, Smoke, Build Acceptance Testing.
  • I analysed the data, checked new functions, cheched new bulid version and entered all artifacts into control system for Jira.
  • Tested requirements for new features.
  • Participated in sprint and test planning.
  • Created test documentation (Check lists, Test cases).
  • Estimated and prioritized tasks.
  • Bug tracking.
  • Bug tracking.
  • Quality Assurance Tester - Awem Games

    2017.02 - 2017.12

  • Conducted testing of the game application, finding bugs and weaknesses in gameplay mechanics, working closely with the development team and management staff.
  • Analyzed and loaded dierent kinds of tests on modular parts of the project. Conducted functional testing, GUI testing, smoke testing, regression testing. Checked mechanics of Event tasks, worked closely and LiveOps.
  • Analyzed data, tested new features, tested the new version, and contributed all artifacts to the Jira management system. Started bug reports, gave them to the development team
  • If your contribution abides by the previously listed guidelines, your submission will be added!